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	<title>NP-Contemplation &#187; nerds</title>
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	<description>An approximation of super-polynomial thinking</description>
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		<title>FOO Camp &#8216;08</title>
		<link>http://versionthis.com/~npilon/2008/07/14/foo-camp-08/</link>
		<comments>http://versionthis.com/~npilon/2008/07/14/foo-camp-08/#comments</comments>
		<pubDate>Mon, 14 Jul 2008 04:20:27 +0000</pubDate>
		<dc:creator>Nick Pilon</dc:creator>
				<category><![CDATA[O'Reilly]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[FOO Camp]]></category>
		<category><![CDATA[nerds]]></category>
		<category><![CDATA[publishing]]></category>
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		<guid isPermaLink="false">http://versionthis.com/~npilon/?p=59</guid>
		<description><![CDATA[This weekend was FOO Camp &#8216;08 which I, as an employee of O&#8217;Reilly Media, was privileged to attend. And, frankly, wow. Now I understand what all the fuss was about. I missed the sessions on Friday and a couple of the Saturday sessions, but everything I managed to attend was, without exception, astonishing. Over the [...]]]></description>
			<content:encoded><![CDATA[<p>This weekend was FOO Camp &#8216;08 which I, as an employee of O&#8217;Reilly Media, was privileged to attend. And, frankly, <em>wow</em>. <em>Now</em> I understand what all the fuss was about. I missed the sessions on Friday and a couple of the Saturday sessions, but everything I managed to attend was, without exception, astonishing. Over the next week or two, while the experience is still fresh in my mind, I&#8217;m going to try to turn my hastily-scribbled notes about the sessions that really stood out for me into coherent blog posts.</p>
<p>First, though, I&#8217;d like to mention something I noticed over and over throughout the weekend:</p>
<h4>Innovation Isn&#8217;t Isolation</h4>
<p>I was going to title this section &#8220;Developers Don&#8217;t Drive Development&#8221;, but after thinking about a couple of the sessions that really jumped out at me, I concluded it just wasn&#8217;t true. A more accurate statement is that <em>just</em> developers don&#8217;t drive development. What I think of as the &#8220;old model&#8221;, of giving someone a technical education, sitting them down to think really hard, and then turning them loose and getting all kinds of awesome products is gone, and I&#8217;m not sure it ever existed. A lot of the coolest things I saw this weekend were things that were created for very non-technical disciplines, and by very non-technical people. It might just have been the sessions I picked &#8211; honestly, I did steer away from anything that smelled like it&#8217;d fit in at a tech conference &#8211; but a lot of the motivators and big new ideas seemed to be coming from humanities and artistic folks. People with non-technical educations, who were taking technology and bending it to their own ends.</p>
<p>I&#8217;ve suspected this for a while now, but I was kind of nice to see that I&#8217;m not <em>totally</em> out to lunch. How far out to lunch I am remains to be seen. Other opinions along the same lines included:</p>
<ul>
<li>Robert, one of my co-workers, who was utterly floored by a <em>cello performance</em> on Friday night. I&#8217;m really sorry I missed it.</li>
<li>Lenore Edman of <a href="http://evilmadscientist.com/" onclick="javascript:pageTracker._trackPageview('/outbound/article/evilmadscientist.com');">Evil Mad Scientist</a> (seriously, guys, <em>best name ever</em>) was most impressed by what I&#8217;m going to call &#8220;sewing origami&#8221;, for lack of a better term. I can&#8217;t remember what Windell Oskay (also of Evil Mad Scientist) was most impressed by &#8211; sorry, Windell.</li>
<li>Lane Becker was most impressed by a game designer who ran a session I&#8217;m really sorry to have missed on Saturday and, on Sunday, had a bunch of people collaboratively build a game <em>in chalk</em> on the concrete between the session-tents.</li>
</ul>
<p><b>Next Up:</b> Bees. My god.</p>
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